![]() With "Peer-to-Peer", you are sending your video/voice data again to each peer connection in the call. With an "All-to-One-to-All" connection, applications like Skype send your video/voice data one time to their server which then carries that load of data to each of the other people in the call. Those applications use a Client/Server or All-to-One-to-All connection rather than a Peer-to-Peer connection. Applications like Skype or Discord aren't browser-based and therefore have access to hardware acceleration and data compression that Roll20 cannot take advantage of. WebRTC is a HTML5 technology that runs video and voice through a web browser without the need of a java applet. How is WebRTC different from Discord, Google Hangouts, Skype, etc? 5.3 Microphone and Camera Browser Permissions.3.4 When in Doubt, hit the Reconnect Button.1 How is WebRTC different from Discord, Google Hangouts, Skype, etc?.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |